Class CharacterStatsReset
Character stats data. Sent when resetting stats and skills at a skill master NPC.
[Generated]
public class CharacterStatsReset : ISerializable
- Inheritance
-
CharacterStatsReset
- Implements
- Inherited Members
Constructors
CharacterStatsReset()
public CharacterStatsReset()
Properties
Base
public CharacterBaseStats Base { get; set; }
Property Value
ByteSize
Gets the size of the data that this object was deserialized from, or 0 for an object that was not deserialized.
public int ByteSize { get; }
Property Value
Hp
public int Hp { get; set; }
Property Value
MaxHp
public int MaxHp { get; set; }
Property Value
MaxSp
public int MaxSp { get; set; }
Property Value
MaxTp
public int MaxTp { get; set; }
Property Value
Secondary
public CharacterSecondaryStats Secondary { get; set; }
Property Value
SkillPoints
public int SkillPoints { get; set; }
Property Value
StatPoints
public int StatPoints { get; set; }
Property Value
Tp
public int Tp { get; set; }
Property Value
Methods
Deserialize(EoReader)
Deserialize the EO binary data representation of this object from an EoReader.
public void Deserialize(EoReader reader)
Parameters
readerEoReaderThe reader from which this object should be read.
Equals(object)
public override bool Equals(object other)
Parameters
otherobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Serialize(EoWriter)
Serialize this object to an EoWriter in the EO binary data representation.
public void Serialize(EoWriter writer)
Parameters
writerEoWriterThe writer to which this object should be written.
ToString()
public override string ToString()