Table of Contents

Class EsfRecord

Namespace
Moffat.EndlessOnline.SDK.Protocol.Pub
Assembly
Moffat.EndlessOnline.SDK.dll

Record of Skill data in an Endless Skill File

[Generated]
public class EsfRecord : ISerializable
Inheritance
EsfRecord
Implements
Inherited Members

Constructors

EsfRecord()

public EsfRecord()

Properties

Accuracy

public int Accuracy { get; set; }

Property Value

int

Agi

public int Agi { get; set; }

Property Value

int

Armor

public int Armor { get; set; }

Property Value

int

ByteSize

Gets the size of the data that this object was deserialized from, or 0 for an object that was not deserialized.

public int ByteSize { get; }

Property Value

int

CastTime

public int CastTime { get; set; }

Property Value

int

Cha

public int Cha { get; set; }

Property Value

int

Chant

public string Chant { get; set; }

Property Value

string

Con

public int Con { get; set; }

Property Value

int

Element

public Element Element { get; set; }

Property Value

Element

ElementPower

public int ElementPower { get; set; }

Property Value

int

Evade

public int Evade { get; set; }

Property Value

int

GraphicId

public int GraphicId { get; set; }

Property Value

int

HpHeal

public int HpHeal { get; set; }

Property Value

int

IconId

public int IconId { get; set; }

Property Value

int

Intl

public int Intl { get; set; }

Property Value

int

MaxDamage

public int MaxDamage { get; set; }

Property Value

int

MaxSkillLevel

public int MaxSkillLevel { get; set; }

Property Value

int

MinDamage

public int MinDamage { get; set; }

Property Value

int

Name

public string Name { get; set; }

Property Value

string

Nature

public SkillNature Nature { get; set; }

Property Value

SkillNature

ReturnDamage

public int ReturnDamage { get; set; }

Property Value

int

SpCost

public int SpCost { get; set; }

Property Value

int

SpHeal

public int SpHeal { get; set; }

Property Value

int

Str

public int Str { get; set; }

Property Value

int

TargetRestrict

public SkillTargetRestrict TargetRestrict { get; set; }

Property Value

SkillTargetRestrict

TargetTime

Reserved for (de)buff duration

public int TargetTime { get; set; }

Property Value

int

TargetType

public SkillTargetType TargetType { get; set; }

Property Value

SkillTargetType

TpCost

public int TpCost { get; set; }

Property Value

int

TpHeal

public int TpHeal { get; set; }

Property Value

int

Type

public SkillType Type { get; set; }

Property Value

SkillType

Wis

public int Wis { get; set; }

Property Value

int

Methods

Deserialize(EoReader)

Deserialize the EO binary data representation of this object from an EoReader.

public void Deserialize(EoReader reader)

Parameters

reader EoReader

The reader from which this object should be read.

Equals(object)

public override bool Equals(object other)

Parameters

other object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Serialize(EoWriter)

Serialize this object to an EoWriter in the EO binary data representation.

public void Serialize(EoWriter writer)

Parameters

writer EoWriter

The writer to which this object should be written.

ToString()

public override string ToString()

Returns

string