Table of Contents

Enum ItemType

Namespace
Moffat.EndlessOnline.SDK.Protocol.Pub
Assembly
Moffat.EndlessOnline.SDK.dll
[Generated]
public enum ItemType

Fields

General = 0
Reserved1 = 1

"static" in the official pub editor

Currency = 2
Heal = 3
Teleport = 4
Reserved5 = 5

"transformation" in the official pub editor

ExpReward = 6
Reserved7 = 7

"skill book" in the official pub editor

Reserved8 = 8

"visual document" in the official pub editor

Key = 9
Weapon = 10
Shield = 11
Armor = 12
Hat = 13
Boots = 14
Gloves = 15
Accessory = 16
Belt = 17
Necklace = 18
Ring = 19
Armlet = 20
Bracer = 21
Alcohol = 22
EffectPotion = 23
HairDye = 24
CureCurse = 25
Reserved26 = 26

"buff*" in the official pub editor

Reserved27 = 27

"debuff*" in the official pub editor

Reserved28 = 28

"title" in the official pub editor

Reserved29 = 29

"hairtool" in the official pub editor