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eolib-cpp 0.1.0-beta.7
Core C++ library for writing Endless Online applications
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| Neolib | Core library for writing Endless Online applications |
| Ndata | Reading and writing EO data |
| Nencrypt | Packet encryption and server verification |
| Npacket | Packet sequencing |
| Nprotocol | Types generated from the eo-protocol specification |
| Nnet | Types shared by client and server packets |
| Nclient | Packets sent by the client, and the structs and enums they use |
| Nserver | Packets sent by the server, and the structs and enums they use |
| Npub | Client pub files: items (eolib::protocol::pub::Eif), NPCs (eolib::protocol::pub::Enf), spells (eolib::protocol::pub::Esf) and classes (eolib::protocol::pub::Ecf), and the records and enums they use |
| Nserver | Server pub files: talk (eolib::protocol::pub::server::TalkFile), shops (eolib::protocol::pub::server::ShopFile), drops (eolib::protocol::pub::server::DropFile), inns (eolib::protocol::pub::server::InnFile) and skill masters (eolib::protocol::pub::server::SkillMasterFile) |
| Nmap | Endless Map Files (eolib::protocol::map::Emf), and the structs and enums they use |